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  1. Vision Transformer (ViT) has demonstrated promising performance in various computer vision tasks, and recently attracted a lot of research attention. Many recent works have focused on proposing new architectures to improve ViT and deploying it into real-world applications. However, little effort has been made to analyze and understand ViT’s architecture design space and its implication of hardware-cost on different devices. In this work, by simply scaling ViT’s depth, width, input size, and other basic configurations, we show that a scaled vanilla ViT model without bells and whistles can achieve comparable or superior accuracy-efficiency trade-off than most of the latest ViT variants. Specifically, compared to DeiT-Tiny, our scaled model achieves a\(\uparrow 1.9\% \)higher ImageNet top-1 accuracy under the same FLOPs and a\(\uparrow 3.7\% \)better ImageNet top-1 accuracy under the same latency on an NVIDIA Edge GPU TX2. Motivated by this, we further investigate the extracted scaling strategies from the following two aspects: (1) “can these scaling strategies be transferred across different real hardware devices?”; and (2) “can these scaling strategies be transferred to different ViT variants and tasks?”. For (1), our exploration, based on various devices with different resource budgets, indicates that the transferability effectiveness depends on the underlying device together with its corresponding deployment tool; for (2), we validate the effective transferability of the aforementioned scaling strategies obtained from a vanilla ViT model on top of an image classification task to the PiT model, a strong ViT variant targeting efficiency, as well as object detection and video classification tasks. In particular, when transferred to PiT, our scaling strategies lead to a boosted ImageNet top-1 accuracy of from\(74.6\% \)to\(76.7\% \)(\(\uparrow 2.1\% \)) under the same 0.7G FLOPs; and when transferred to the COCO object detection task, the average precision is boosted by\(\uparrow 0.7\% \)under a similar throughput on a V100 GPU.

     
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    Free, publicly-accessible full text available August 21, 2024
  2. Social ambiance describes the context in which social interactions happen, and can be measured using speech audio by counting the number of concurrent speakers. This measurement has enabled various mental health tracking and human-centric IoT applications. While on-device Socal Ambiance Measure (SAM) is highly desirable to ensure user privacy and thus facilitate wide adoption of the aforementioned applications, the required computational complexity of state-of-the-art deep neural networks (DNNs) powered SAM solutions stands at odds with the often constrained resources on mobile devices. Furthermore, only limited labeled data is available or practical when it comes to SAM under clinical settings due to various privacy constraints and the required human effort, further challenging the achievable accuracy of on-device SAM solutions. To this end, we propose a dedicated neural architecture search framework for Energy-efficient and Real-time SAM (ERSAM). Specifically, our ERSAM framework can automatically search for DNNs that push forward the achievable accuracy vs. hardware efficiency frontier of mobile SAM solutions. For example, ERSAM-delivered DNNs only consume 40 mW • 12 h energy and 0.05 seconds processing latency for a 5 seconds audio segment on a Pixel 3 phone, while only achieving an error rate of 14.3% on a social ambiance dataset generated by LibriSpeech. We can expect that our ERSAM framework can pave the way for ubiquitous on-device SAM solutions which are in growing demand. 
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    Free, publicly-accessible full text available June 4, 2024
  3. Free, publicly-accessible full text available June 17, 2024
  4. Vision Transformers (ViTs) have achieved state-of-the-art performance on various vision tasks. However, ViTs’ self-attention module is still arguably a major bottleneck, limiting their achievable hardware efficiency and more extensive applications to resource constrained platforms. Meanwhile, existing accelerators dedicated to NLP Transformers are not optimal for ViTs. This is because there is a large difference between ViTs and Transformers for natural language processing (NLP) tasks: ViTs have a relatively fixed number of input tokens, whose attention maps can be pruned by up to 90% even with fixed sparse patterns, without severely hurting the model accuracy (e.g., <=1.5% under 90% pruning ratio); while NLP Transformers need to handle input sequences of varying numbers of tokens and rely on on-the-fly predictions of dynamic sparse attention patterns for each input to achieve a decent sparsity (e.g., >=50%). To this end, we propose a dedicated algorithm and accelerator co-design framework dubbed ViTCoD for accelerating ViTs. Specifically, on the algorithm level, ViTCoD prunes and polarizes the attention maps to have either denser or sparser fixed patterns for regularizing two levels of workloads without hurting the accuracy, largely reducing the attention computations while leaving room for alleviating the remaining dominant data movements; on top of that, we further integrate a lightweight and learnable auto-encoder module to enable trading the dominant high-cost data movements for lower-cost computations. On the hardware level, we develop a dedicated accelerator to simultaneously coordinate the aforementioned enforced denser and sparser workloads for boosted hardware utilization, while integrating on-chip encoder and decoder engines to leverage ViTCoD’s algorithm pipeline for much reduced data movements. Extensive experiments and ablation studies validate that ViTCoD largely reduces the dominant data movement costs, achieving speedups of up to 235.3×, 142.9×, 86.0×, 10.1×, and 6.8× over general computing platforms CPUs, EdgeGPUs, GPUs, and prior-art Transformer accelerators SpAtten and Sanger under an attention sparsity of 90%, respectively. Our code implementation is available at https://github.com/GATECH-EIC/ViTCoD. 
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  5. Semantic segmentation for scene understanding is nowadays widely demanded, raising significant challenges for the algorithm efficiency, especially its applications on resource-limited platforms. Current segmentation models are trained and evaluated on massive high-resolution scene images (“data-level”) and suffer from the expensive computation arising from the required multi-scale aggregation (“network level”). In both folds, the computational and energy costs in training and inference are notable due to the often desired large input resolutions and heavy computational burden of segmentation models. To this end, we propose DANCE, general automated DA ta- N etwork C o-optimization for E fficient segmentation model training and inference . Distinct from existing efficient segmentation approaches that focus merely on light-weight network design, DANCE distinguishes itself as an automated simultaneous data-network co-optimization via both input data manipulation and network architecture slimming. Specifically, DANCE integrates automated data slimming which adaptively downsamples/drops input images and controls their corresponding contribution to the training loss guided by the images’ spatial complexity. Such a downsampling operation, in addition to slimming down the cost associated with the input size directly, also shrinks the dynamic range of input object and context scales, therefore motivating us to also adaptively slim the network to match the downsampled data. Extensive experiments and ablating studies (on four SOTA segmentation models with three popular segmentation datasets under two training settings) demonstrate that DANCE can achieve “all-win” towards efficient segmentation (reduced training cost, less expensive inference, and better mean Intersection-over-Union (mIoU)). Specifically, DANCE can reduce ↓25%–↓77% energy consumption in training, ↓31%–↓56% in inference, while boosting the mIoU by ↓0.71%–↑ 13.34%. 
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  6. We present a first-of-its-kind ultra-compact intelligent camera system, dubbed i-FlatCam, including a lensless camera with a computational (Comp.) chip. It highlights (1) a predict-then-focus eye tracking pipeline for boosted efficiency without compromising the accuracy, (2) a unified compression scheme for single-chip processing and improved frame rate per second (FPS), and (3) dedicated intra-channel reuse design for depth-wise convolutional layers (DW-CONV) to increase utilization. i-FlatCam demonstrates the first eye tracking pipeline with a lensless camera and achieves 3.16 degrees of accuracy, 253 FPS, 91.49 µJ/Frame, and 6.7mm×8.9mm×1.2mm camera form factor, paving the way for next-generation Augmented Reality (AR) and Virtual Reality (VR) devices. 
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